top of page

LEVEL DESIGNS

LEVEL DESIGNS

Overview

These level designs were created for a hypothetical adventure game where the player is exploring an unknown island to find a mythical legend. The title menu has been created with the actual level design of the game to provide a fluent transition into gameplay. Zoomed gameplay screen to showcase the combat style and information of the game while maintaining the lighting and colour palette. Paused Menu showcases potential animation using the vines and showcases simple options that the player can choose and identify. The level showcases the forest outside of the cave. All these elements work together to create seamless transitions of gameplay and different aspects of the hypothetical game.

 

Tools Used

Adobe Photoshop

bottom of page