JOHNNY KUZMANOVSKI
PROP DESIGNS

Simple retro weapons with handles, triggers, ammo slots and barrel slots. The small handgun is equipped with a melee weapon for quick jabbing and fast shooting. The medium sized shotgun is made to freeze and defeat hordes of enemies. The heavy weapon is a flame thrower made to burn large targets.

Simple retro weapons with handles, triggers, ammo slots and barrel slots. The small handgun is equipped with a melee weapon for quick jabbing and fast shooting. The medium sized sub-machine gun is made to quickly shred hordes of enemies. The heavy weapon is a sniper fitted with a pinpoint accurate scope and extended magazine, created for highly profile targets and distances. The weight of the handle allows the sniper to be balanced and accurate.

The Alien Heads complied version. To show how the shape of each Alien Head was created, the forms and images used to create the faces and finally the colours used to bring them to life.

Simple retro weapons with handles, triggers, ammo slots and barrel slots. The small handgun is equipped with a melee weapon for quick jabbing and fast shooting. The medium sized shotgun is made to freeze and defeat hordes of enemies. The heavy weapon is a flame thrower made to burn large targets.
PROP DESIGNS
Overview
The weapons and alien masks are prop designs that could hypothetically be used in an retro & alien type game. Each prop took on average two hours to compile and complete. Each prop was created with photographs and edited in photoshop.
Tools Used
Adobe Photoshop
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